

Each will produce different units specific to that era. Throughout the Forge of Empires Ages, there are five different military buildings. If we want to attack another player or an enemy on the Continent map, well use the units in our attacking army.Īlternatively, these are not protected and can therefore be destroyed or damaged and will need replacing so attack wisely! Unit Types If we have unbound units we recommend to use them for defense, or otherwise we risk losing them if they are deployed for attack. It is here we can select defending units from both the current attacking army and from the available units.

To assign units to defend our city, we must click the blue button on the left of our screen and then click on the units we require. In regards to defense, fellow players have to defeat all of our defending army when they attack us to end victorious.īut fear not: even if your opponent is to prove victorious, all of our defensive army will be automatically healed and revived to full strength following any battle. For optimum strength, we should always try to put as many troops as possible into our armies.Īs the name suggests, our Attacking and Defending Armies have different uses: the units in our defending army defend your city, whilst our attacking army is used to attack our enemies.

In each of our armies, we can deploy up eight units to fight. It is through Army Management that we manage our units and assign them to both our attacking army and our defending army. It is important to note that if most of the units are light units, Artillery units should not be used. We also recommended that 2-3 Artillery units are deployed when facing an army that consists of 0-1 heavy units and 1-4 total artillery, ranged, or fast units.
